The game's futuristic theme is inventive and well executed, but in the end it is only this sci-fi aesthetic and the over-the-top gore that distinguishes Dark Colony from most real-time strategy games.įollowing the precedent set by Command & Conquer and Warcraft II, Dark Colony allows you to build a base and proceed to construct technology buildings around it radially. The aliens or 'grays' - bug-eyed villains who fit the classic Roswell description - just want the humans to take their guns and air-purifiers and buzz off.
alien conflict: The humans have terraformed Mars and are mining it for Petra-7, a newly discovered resource. The story revolves around a classic human vs.
Dark Colony represents SSI's latest diversion from wargames since the success of its real-time strategy title War Wind.